Skip to the content
Dive report

Worldwar BetBoom [dev]

Online 46.174.50.219:28015 checked 13m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#15,190ranktop 69%
5h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123402:0011:0020:0006:0015:0000:00Wiped Sat 17 Oct, 20:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0011:0020:0006:0015:0000:00Wiped Sat 17 Oct, 20:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct10 Oct14 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:03 UTC5h ago – – running 0
Thu 15 Oct, 21:00 UTC2d ago 1 – 2 days 0
Wed 30 Sep, 20:44 UTC17d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Worldwar BetBoom [dev] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Worldwar BetBoom [dev]: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Worldwar BetBoom [dev]?

Worldwar BetBoom [dev]'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on Worldwar BetBoom [dev]?

It averaged 222 server fps over the last 48 hours, with a low of 153. At its peak it carried 62,336 entities, including buildings and deployables. 3,868 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is Worldwar BetBoom [dev] in?

Worldwar BetBoom [dev] does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 46.174.50.219:28015.

Is Worldwar BetBoom [dev] up, and how often does it stay online?

Right now Worldwar BetBoom [dev] is online. Its reported uptime shows a restart about 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 29 September 2026.

What Rust version is Worldwar BetBoom [dev] on?

Rust network protocol 2634 and build 167781 is what Worldwar BetBoom [dev] runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Worldwar BetBoom [dev] wipe?

There is no next wipe to predict because Worldwar BetBoom [dev] wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 5 hours.

What happens on wipe day at Worldwar BetBoom [dev]?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on Worldwar BetBoom [dev]?

The name of Worldwar BetBoom [dev] contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Worldwar BetBoom [dev]?

Worldwar BetBoom [dev] uses a procedural map of size 4,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

Is Worldwar BetBoom [dev] busy?

Out of 100 slots, 0 are filled on Worldwar BetBoom [dev] right now. For the past week, players averaged 0 with a high of 1.

Where does Worldwar BetBoom [dev] sit in the rankings?

Over the last seven days, Worldwar BetBoom [dev] is #15,190 by player hours, among the top 69% of all ranked servers.

How to join

How do you get into Worldwar BetBoom [dev]?

Open Rust and press F1, then type client.connect 46.174.50.219:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.