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Dive report

BigChee

Online 46.183.151.27:25614 checked 9m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#6,798ranktop 31%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:38 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does BigChee appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry BigChee are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on BigChee?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list BigChee puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does BigChee perform?

The last 48 hours saw an average of 194 server fps, never dropping below 91. Buildings, deployables and all other world objects added up to as many as 117,585 entities. 3,267 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of BigChee?

BigChee does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 46.183.151.27:25614.

How reliable is BigChee?

BigChee is live as of this check. According to its reported uptime, the last restart was about 5 hours ago. In the last full 4 days, 96 of 96 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 October 2026.

What Rust version is BigChee on?

The version on BigChee is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does BigChee follow for wipes?

BigChee's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 4 days 18 hours ago.

What happens on wipe day at BigChee?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings and rules have been applied to BigChee?

No gather rate appears in the name of BigChee. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on BigChee?

BigChee uses a procedural map of size 4,500 with seed 1586544950, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on BigChee?

Right now 0 players are on BigChee, which has 40 slots. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 09:00 UTC drew the most players, 2 on average.

What's BigChee's rank among Rust servers?

For player hours in the last seven days, BigChee ranks #6,798, within the top 31% of ranked servers.

How to join

What's the way to join BigChee?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.183.151.27:25614.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.