FPlay
Offline 46.188.34.237:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 962/ 100
- 179/ 400
- 141/ 245
- 129/ 100
- 416/ 1000
- 26/ 700
Quick answers
Tags and search
Where does FPlay appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FPlay are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on FPlay?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list FPlay puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is FPlay in?
FPlay does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 46.188.34.237:28015.
Is FPlay up, and how often does it stay online?
FPlay is down at the moment; it was last up 31 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for FPlay?
Rust network protocol 2633 and build 163794 is what FPlay runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does FPlay wipe?
FPlay's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 22 hours.
Settings and map
What settings are in place on FPlay?
The name of FPlay contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
Which map is active on FPlay?
FPlay uses a game-generated procedural map.
Player stats
What's the population like on FPlay?
Right now FPlay is offline, with its last appearance 31 days 18 hours ago.
What's FPlay's rank among Rust servers?
For player hours in the last seven days, FPlay ranks #13,832, within the top – of ranked servers.
Join info
How do you get into FPlay?
To join, open Rust, hit F1, and enter client.connect 46.188.34.237:28015. Or click Launch Rust on this page to open the game through Steam and connect.