LARP
Offline 46.191.176.168:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 245/ 400
- 182/ 225
- 134/ 100
- 296/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does LARP appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LARP are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on LARP?
LARP's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of LARP?
No region comes from LARP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 46.191.176.168:28015.
How reliable is LARP?
Right now LARP is offline, having last been seen 30 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is LARP on?
The version on LARP is Rust network protocol 2633 and build 162929, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does LARP wipe?
LARP's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 30 days 17 hours.
Settings and map
What settings are in place on LARP?
No gather rate appears in the name of LARP. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on LARP?
A procedural map, generated by the game, is in play on LARP.
Player stats
How many players are on LARP?
The last sighting of LARP was 30 days 16 hours ago; it is offline right now.
What's LARP's rank among Rust servers?
For player hours in the last seven days, LARP ranks #13,286, within the top – of ranked servers.
Join info
What's the process to join LARP?
To join, open Rust, hit F1, and enter client.connect 46.191.176.168:28015. Or click Launch Rust on this page to open the game through Steam and connect.