Local server 261
Offline 46.205.197.18:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 834/ 100
- 111/ 400
- 101/ 245
- 130/ 100
- 255/ 1000
- 18/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
How should you read the tags on Local server 261?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): To join, your game has to be on protocol 2332; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Local server 261?
Local server 261 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 46.205.197.18:28015.
How reliable is Local server 261?
Local server 261 is down at the moment; it was last up 14 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 3 October 2026.
What is the Rust version for Local server 261?
Rust network protocol 2332 is what Local server 261 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Local server 261 follow for wipes?
The wipes recorded for Local server 261 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 days 18 hours ago.
Settings and map
What settings are in place on Local server 261?
No gather rate appears in the name of Local server 261. No group limit is published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server runs Valve's anti-cheat, VAC.
Player stats
Is Local server 261 busy?
Local server 261 was last seen 14 days 17 hours ago and is offline as you read this.
What position does Local server 261 hold in the server rankings?
For player hours in the last seven days, Local server 261 ranks #15,967, within the top 70% of ranked servers.
How to join
What's the process to join Local server 261?
To join, open Rust, hit F1, and enter client.connect 46.205.197.18:28015. Or click Launch Rust on this page to open the game through Steam and connect.