Local server 261
Offline 46.211.33.240:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 62/ 400
- 46/ 245
- 122/ 100
- 80/ 1000
- 7/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
What's the meaning of the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The Modded category fits: plugins or settings are in play; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Local server 261 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Local server 261?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 46.211.33.240:28015.
What's the uptime like for Local server 261?
The server Local server 261 is not reachable at the moment; the last sighting was 28 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 20 September 2026.
What is the Rust version for Local server 261?
On Windows, Local server 261 runs Rust network protocol 2332. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Local server 261 follow for wipes?
Too few wipes are on record for Local server 261 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 35 days ago.
Map and rules
Which rules and settings is Local server 261 running?
No gather rate appears in the name of Local server 261. There is no published group limit. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. The server runs Valve's anti-cheat, VAC.
What's the map on Local server 261?
A procedural map, generated by the game, is in play on Local server 261.
Player count
What's the population like on Local server 261?
Right now Local server 261 is offline, with its last appearance 28 days ago.
What position does Local server 261 hold in the server rankings?
Over the last seven days, Local server 261 is #15,459 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Local server 261?
Open Rust and press F1, then type client.connect 46.211.33.240:28015. Alternatively, click Launch Rust on this page to join via Steam.