Local server 261
Offline 46.211.37.244:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 168/ 400
- 127/ 245
- 132/ 100
- 369/ 1000
- 28/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
How should you read the tags on Local server 261?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Local server 261 in?
Local server 261 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 46.211.37.244:28015.
Is Local server 261 up, and how often does it stay online?
The server Local server 261 is not reachable at the moment; the last sighting was 33 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 14 September 2026.
What Rust version is Local server 261 on?
Rust network protocol 2332 is what Local server 261 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Local server 261 wipe?
The wipes recorded for Local server 261 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 18 hours ago.
Settings and map
What settings are in place on Local server 261?
Its name does not state a gather rate for Local server 261. The group limit is not published. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.
Which map is active on Local server 261?
The map on Local server 261 is procedural, made by the game.
Player stats
Is Local server 261 busy?
Local server 261 was last seen 33 days 15 hours ago and is offline as you read this.
Where does Local server 261 sit in the rankings?
For player hours in the last seven days, Local server 261 ranks #15,098, within the top – of ranked servers.
Getting in
What's the process to join Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.211.37.244:28015.