Local server 261
Offline 46.211.50.8:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 898/ 100
- 130/ 400
- 114/ 245
- 134/ 100
- 309/ 1000
- 22/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. Its entry appears under the filters Type: Modded.
How should you read the tags on Local server 261?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Local server 261 in?
Local server 261 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 46.211.50.8:28015.
What's the uptime like for Local server 261?
Local server 261 is down at the moment; it was last up 28 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for Local server 261?
On Windows, Local server 261 runs Rust network protocol 2332. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Local server 261 wipe?
Local server 261's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 34 days 18 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Local server 261?
No gather rate appears in the name of Local server 261. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. VAC, Valve's anti-cheat, is enabled.
Which map is active on Local server 261?
The map on Local server 261 is procedural, made by the game.
Player stats
Is Local server 261 busy?
Right now Local server 261 is offline, with its last appearance 28 days 2 hours ago.
What position does Local server 261 hold in the server rankings?
For player hours in the last seven days, Local server 261 ranks #15,384, within the top – of ranked servers.
How to join
How do you get into Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.211.50.8:28015.