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RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4)

Offline 46.225.153.224:28015 checked 11h ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#14,119ranktop 64%
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
00.250.50.75103:0004:0010:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:18 UTC11h ago – – – 0
Sat 17 Oct, 10:34 UTC17h ago – – – 0
Sat 17 Oct, 04:18 UTC23h ago – – – 0
Sat 17 Oct, 03:52 UTC1d ago – – – 0
Wed 14 Oct, 12:56 UTC3d ago 0 – 2.6 days 1
Mon 12 Oct, 15:00 UTC5d ago 1 – 1.9 days 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4): Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4)?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) perform?

The last 48 hours saw an average of 256 server fps, never dropping below 256. At its peak it carried 22,112 entities, including buildings and deployables. 2,459 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) in?

There is no published region for RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 46.225.153.224:28015.

What's the uptime like for RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4)?

The server RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) is not reachable at the moment; the last sighting was 11 hours ago. The uptime it gives puts the last restart at roughly 12 minutes ago. It was up 4% of the time over the last full 5 days, 5 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.

What Rust version is RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) on?

Rust network protocol 2634 and build 167781 is what RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) follow for wipes?

Every few hours RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) starts a new world, so nothing counts as a wipe and no schedule is kept.

Settings and map

Which rules and settings is RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) running?

No gather rate appears in the name of RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4). Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4)?

The map on RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) is procedural and size 5,000, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player stats

Is RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) busy?

The last sighting of RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) was 11 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. At 04:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What's RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4)'s rank among Rust servers?

For player hours in the last seven days, RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4) ranks #14,119, within the top 64% of ranked servers.

How to join

What's the process to join RustScape test | procedural__2300_9GWBzMJxm0uc3y8TicyJYA (4)?

To join, open Rust, hit F1, and enter client.connect 46.225.153.224:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.