Local Rust
Offline 46.226.162.236:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 114/ 400
- 72/ 225
- 127/ 100
- 116/ 1000
- 6/ 700
Quick answers
Tags and listings
Where does Local Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Rust are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Local Rust?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Local Rust puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Local Rust?
There is no published region for Local Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.226.162.236:28015.
Is Local Rust up, and how often does it stay online?
Right now Local Rust is offline, having last been seen 6 days 8 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. The first sighting by Rust Going Deep was on 11 October 2026.
What is the Rust version for Local Rust?
The version on Local Rust is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Local Rust wipe?
The wipes recorded for Local Rust are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 11 hours.
Rules and settings
What settings are in place on Local Rust?
No gather rate appears in the name of Local Rust. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Local Rust?
Local Rust uses a game-generated procedural map.
Player count
What's the population like on Local Rust?
The last sighting of Local Rust was 6 days 8 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
What's Local Rust's rank among Rust servers?
Over the last seven days, Local Rust is #13,297 by player hours, among the top 60% of all ranked servers.
How to join
What's the way to join Local Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.226.162.236:28015.