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Dive report

Meatzone

Offline 46.228.192.68:20800 checked 10h ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 2
#5,625ranktop 25%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123401:0008:0016:0023:0007:0014:00

Hourly average and peak, UTC.

Server performance

01020304001:0008:0016:0023:0007:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Meatzone appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Meatzone: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Meatzone?

The server browser shows these tags for Meatzone: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Meatzone lag-free?

It averaged 30 server fps over the last 48 hours, with a low of 25. At its peak it carried 90,881 entities, including buildings and deployables. Memory use peaked at 2,715 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Meatzone?

There is no published region for Meatzone. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.228.192.68:20800.

How reliable is Meatzone?

The server Meatzone is not reachable at the moment; the last sighting was 10 hours ago. Its reported uptime shows a restart about 2 days 8 hours ago. Over the past full 7 days it stayed up for 159 of 168 hours, or 95%. Rust Going Deep has had it on record since 9 October 2026.

What Rust version is Meatzone on?

Rust network protocol 2634 and build 167781 is what Meatzone runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Meatzone follow for wipes?

The wipes recorded for Meatzone are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 8 days 8 hours is how long ago this world came into being.

Settings and map

What settings are in place on Meatzone?

No gather rate appears in the name of Meatzone. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Meatzone?

A game-generated procedural map of size 4,000 with seed 1234567890 is in play on Meatzone. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on Meatzone?

Right now Meatzone is offline, with its last appearance 10 hours ago. The seven-day average is 0 players, with a peak of 2.

What position does Meatzone hold in the server rankings?

Over the last seven days, Meatzone is #5,625 by player hours, among the top 25% of all ranked servers.

How to join

How do you get into Meatzone?

Open Rust and press F1, then type client.connect 46.228.192.68:20800. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.