Meatzone
Offline 46.228.192.68:20800 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 78/ 400
- 66/ 245
- 132/ 100
- 177/ 1000
- 17/ 700
Quick answers
Tags and search
Where does Meatzone appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Meatzone: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Meatzone?
The server browser shows these tags for Meatzone: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is Meatzone lag-free?
It averaged 30 server fps over the last 48 hours, with a low of 25. At its peak it carried 90,881 entities, including buildings and deployables. Memory use peaked at 2,715 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find Meatzone?
There is no published region for Meatzone. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.228.192.68:20800.
How reliable is Meatzone?
The server Meatzone is not reachable at the moment; the last sighting was 10 hours ago. Its reported uptime shows a restart about 2 days 8 hours ago. Over the past full 7 days it stayed up for 159 of 168 hours, or 95%. Rust Going Deep has had it on record since 9 October 2026.
What Rust version is Meatzone on?
Rust network protocol 2634 and build 167781 is what Meatzone runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Meatzone follow for wipes?
The wipes recorded for Meatzone are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 8 days 8 hours is how long ago this world came into being.
Settings and map
What settings are in place on Meatzone?
No gather rate appears in the name of Meatzone. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Meatzone?
A game-generated procedural map of size 4,000 with seed 1234567890 is in play on Meatzone. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on Meatzone?
Right now Meatzone is offline, with its last appearance 10 hours ago. The seven-day average is 0 players, with a peak of 2.
What position does Meatzone hold in the server rankings?
Over the last seven days, Meatzone is #5,625 by player hours, among the top 25% of all ranked servers.
How to join
How do you get into Meatzone?
Open Rust and press F1, then type client.connect 46.228.192.68:20800. Alternatively, click Launch Rust on this page to join via Steam.