Local Farm
Offline 46.242.8.97:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 983/ 100
- 88/ 400
- 93/ 245
- 126/ 100
- 204/ 1000
- 17/ 700
Quick answers
Tags and filters
Where does Local Farm appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Farm are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Farm?
The server browser shows these tags for Local Farm: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Local Farm?
There is no published region for Local Farm. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 46.242.8.97:28015.
How reliable is Local Farm?
The server Local Farm is not reachable at the moment; the last sighting was 22 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 17 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local Farm?
The version on Local Farm is Rust network protocol 2633 and build 162929, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Local Farm wipe?
The wipes recorded for Local Farm are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 43 days 13 hours.
Map and rules
What settings are in place on Local Farm?
Its name does not state a gather rate for Local Farm. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Local Farm?
The map on Local Farm is procedural, made by the game.
Population
What's the population like on Local Farm?
The last sighting of Local Farm was 22 days 4 hours ago; it is offline right now.
What position does Local Farm hold in the server rankings?
For player hours in the last seven days, Local Farm ranks #14,042, within the top 61% of ranked servers.
Join info
What's the way to join Local Farm?
To join, open Rust, hit F1, and enter client.connect 46.242.8.97:28015. Or click Launch Rust on this page to open the game through Steam and connect.