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Dive report

Testserver-1111

Offline 46.251.234.137:11600 checked 21d ago

moddedoxide
Drop in
1/ 20 players now 5% full
07-day averagepeak –
#14,373ranktop 61%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Testserver-1111 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Testserver-1111: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Testserver-1111?

Testserver-1111's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Testserver-1111 in?

There is no published region for Testserver-1111. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 46.251.234.137:11600.

Is Testserver-1111 up, and how often does it stay online?

Right now Testserver-1111 is offline, having last been seen 21 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for Testserver-1111?

Rust network protocol 2633 and build 165217 is what Testserver-1111 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Testserver-1111 wipe?

Too few wipes are on record for Testserver-1111 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 22 days 18 hours ago.

Map and rules

What settings are in place on Testserver-1111?

The name of Testserver-1111 contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Testserver-1111?

The map on Testserver-1111 is procedural, made by the game.

Player stats

Is Testserver-1111 busy?

Right now Testserver-1111 is offline, with its last appearance 21 days 20 hours ago.

Where does Testserver-1111 sit in the rankings?

Over the last seven days, Testserver-1111 is #14,373 by player hours, among the top 61% of all ranked servers.

Getting in

What's the way to join Testserver-1111?

To join, open Rust, hit F1, and enter client.connect 46.251.234.137:11600. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp20
Max players There are 20 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.