wipe2idiot
Offline 46.39.57.49:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does wipe2idiot appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry wipe2idiot are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on wipe2idiot?
wipe2idiot's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of wipe2idiot?
There is no published region for wipe2idiot. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 46.39.57.49:28015.
How reliable is wipe2idiot?
The server wipe2idiot is not reachable at the moment; the last sighting was 25 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 20 September 2026.
What Rust version is wipe2idiot on?
On Windows, wipe2idiot runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does wipe2idiot wipe?
Too few wipes are on record for wipe2idiot to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 17 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to wipe2idiot?
No gather rate appears in the name of wipe2idiot. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on wipe2idiot?
wipe2idiot uses a game-generated procedural map.
Population
How many players are on wipe2idiot?
The last sighting of wipe2idiot was 25 days 18 hours ago; it is offline right now.
Where does wipe2idiot sit in the rankings?
Over the last seven days, wipe2idiot is #13,198 by player hours, among the top 57% of all ranked servers.
How to join
What's the process to join wipe2idiot?
Open Rust and press F1, then type client.connect 46.39.57.49:28015. Alternatively, click Launch Rust on this page to join via Steam.