CIT-RUST | Private Dev | City Life
Online 46.49.29.132:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:43 UTC20h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 180/ 500
- 133/ 100
- 156/ 225
- 110/ 300
- 30/ 200
- 169/ 1000
Quick answers
Tags and search
Where does CIT-RUST | Private Dev | City Life appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry CIT-RUST | Private Dev | City Life are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on CIT-RUST | Private Dev | City Life?
gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list CIT-RUST | Private Dev | City Life puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is CIT-RUST | Private Dev | City Life in?
No region comes from CIT-RUST | Private Dev | City Life. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 46.49.29.132:28015.
How reliable is CIT-RUST | Private Dev | City Life?
CIT-RUST | Private Dev | City Life is up and reachable at the moment. It stayed up for 14 of the 24 hours in the last 1 full day, giving 58% uptime. 23 October 2026 is when Rust Going Deep first saw it.
What Rust version is CIT-RUST | Private Dev | City Life on?
On Windows, CIT-RUST | Private Dev | City Life runs Rust network protocol 2635 and build 168909. The protocol must match to join; Steam will update your game.
Wipe info
When does CIT-RUST | Private Dev | City Life wipe?
CIT-RUST | Private Dev | City Life's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 20 hours ago.
Settings and map
What settings and rules have been applied to CIT-RUST | Private Dev | City Life?
The name of CIT-RUST | Private Dev | City Life contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
What's the map on CIT-RUST | Private Dev | City Life?
The map on CIT-RUST | Private Dev | City Life is procedural, made by the game.
Player stats
How many players are on CIT-RUST | Private Dev | City Life?
Out of 20 slots, 0 are filled on CIT-RUST | Private Dev | City Life right now. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.
Where does CIT-RUST | Private Dev | City Life sit in the rankings?
Over the last seven days, CIT-RUST | Private Dev | City Life is #8,304 by player hours, among the top 38% of all ranked servers.
Getting in
What's the process to join CIT-RUST | Private Dev | City Life?
To join, open Rust, hit F1, and enter client.connect 46.49.29.132:28015. Or click Launch Rust on this page to open the game through Steam and connect.