Creative / Build
Offline 46.55.244.48:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 10/ 101
- 1/ 25
- 67/ 999
- 135/ 999
- 50/ 150
- 3/ 100
Quick answers
Tags and search
Where does Creative / Build appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Creative / Build are: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Creative / Build?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Creative / Build puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Creative / Build?
No region comes from Creative / Build. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 46.55.244.48:28015.
How reliable is Creative / Build?
Creative / Build is down at the moment; it was last up 26 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Creative / Build?
On Windows, Creative / Build runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Creative / Build follow for wipes?
The wipes recorded for Creative / Build are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 7 hours is how long ago this world came into being.
Settings and map
What settings are in place on Creative / Build?
The name of Creative / Build contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Creative / Build?
Creative / Build uses a game-generated procedural map.
Player stats
What's the population like on Creative / Build?
The last sighting of Creative / Build was 26 days 7 hours ago; it is offline right now.
What's Creative / Build's rank among Rust servers?
For player hours in the last seven days, Creative / Build ranks #15,483, within the top 67% of ranked servers.
How to join
How do you get into Creative / Build?
Open Rust and press F1, then type client.connect 46.55.244.48:28015. Alternatively, click Launch Rust on this page to join via Steam.