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Dive report

Rust server | Powered by AMP

Offline 46.59.8.102:28015 checked 13d ago

moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak –
#15,778ranktop 70%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust server | Powered by AMP: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust server | Powered by AMP?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Rust server | Powered by AMP puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Rust server | Powered by AMP in?

No region comes from Rust server | Powered by AMP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 46.59.8.102:28015.

What's the uptime like for Rust server | Powered by AMP?

The server Rust server | Powered by AMP is not reachable at the moment; the last sighting was 13 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 3 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust server | Powered by AMP?

The version on Rust server | Powered by AMP is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Rust server | Powered by AMP wipe?

The wipes recorded for Rust server | Powered by AMP are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 13 hours is how long ago this world came into being.

Map and rules

What settings are in place on Rust server | Powered by AMP?

The name of Rust server | Powered by AMP contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Rust server | Powered by AMP?

Rust server | Powered by AMP uses a game-generated procedural map.

Player stats

What's the population like on Rust server | Powered by AMP?

Rust server | Powered by AMP was last seen 13 days 5 hours ago and is offline as you read this.

Where does Rust server | Powered by AMP sit in the rankings?

For player hours in the last seven days, Rust server | Powered by AMP ranks #15,778, within the top 70% of ranked servers.

Getting in

How do you get into Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.59.8.102:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.