TEST
Offline 46.61.50.111:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on TEST?
The server browser shows these tags for TEST: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160556 (Build): This server runs build 160556; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find TEST?
There is no published region for TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 46.61.50.111:28015.
What's the uptime like for TEST?
The server TEST is not reachable at the moment; the last sighting was 32 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2632 and build 160556. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does TEST follow for wipes?
TEST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 32 days 19 hours ago.
Settings and map
Which rules and settings is TEST running?
The name of TEST contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on TEST?
The map on TEST is procedural, made by the game.
Player stats
Is TEST busy?
The last sighting of TEST was 32 days 19 hours ago; it is offline right now.
Where does TEST sit in the rankings?
For player hours in the last seven days, TEST ranks #15,416, within the top – of ranked servers.
How to join
What's the way to join TEST?
Open Rust and press F1, then type client.connect 46.61.50.111:28015. Alternatively, click Launch Rust on this page to join via Steam.