Four Nintendos
Offline 47.12.13.134:28016 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 85/ 400
- 51/ 245
- 123/ 100
- 88/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does Four Nintendos appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Four Nintendos are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Four Nintendos?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Four Nintendos puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Four Nintendos?
There is no published region for Four Nintendos. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 47.12.13.134:28016.
What's the uptime like for Four Nintendos?
Right now Four Nintendos is offline, having last been seen 28 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for Four Nintendos?
The version on Four Nintendos is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does Four Nintendos wipe?
The wipes recorded for Four Nintendos are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 37 days 9 hours ago.
Map and rules
Which rules and settings is Four Nintendos running?
The name of Four Nintendos contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Four Nintendos?
A game-generated procedural map of size 4,500 with seed 6738 is in play on Four Nintendos. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on Four Nintendos?
Four Nintendos was last seen 28 days 12 hours ago and is offline as you read this.
What position does Four Nintendos hold in the server rankings?
For player hours in the last seven days, Four Nintendos ranks #15,490, within the top 69% of ranked servers.
Getting in
How do you get into Four Nintendos?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.12.13.134:28016.