Skip to the content
Dive report

RustyBlue Test

Offline 47.12.145.111:28015 checked 21d ago

monthly wipes moddedoxidepve
Drop in
1/ 100 players now 1% full
07-day averagepeak –
#14,188ranktop 61%
21d agolast wipemonthly schedule
18d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustyBlue Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustyBlue Test: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on RustyBlue Test?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list RustyBlue Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find RustyBlue Test?

RustyBlue Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 47.12.145.111:28015.

What's the uptime like for RustyBlue Test?

The server RustyBlue Test is not reachable at the moment; the last sighting was 21 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 26 September 2026.

What is the Rust version for RustyBlue Test?

On Windows, RustyBlue Test runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe schedule

When does RustyBlue Test wipe?

The next wipe on RustyBlue Test is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 21 days 23 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

Rules and settings

What settings and rules have been applied to RustyBlue Test?

The name of RustyBlue Test contains no gather rate. Up to 8 players per group, which is the default. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on RustyBlue Test?

The map on RustyBlue Test is procedural, made by the game.

Player stats

What's the population like on RustyBlue Test?

The last sighting of RustyBlue Test was 21 days 22 hours ago; it is offline right now.

What position does RustyBlue Test hold in the server rankings?

Over the last seven days, RustyBlue Test is #14,188 by player hours, among the top 61% of all ranked servers.

How to join

What's the way to join RustyBlue Test?

To join, open Rust, hit F1, and enter client.connect 47.12.145.111:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^m,^r,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.