Local No-EAC Server
Offline 47.184.45.82:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 43/ 400
- 38/ 245
- 132/ 100
- 80/ 1000
- 10/ 700
Quick answers
Tags and search
Where does Local No-EAC Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local No-EAC Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Local No-EAC Server?
The server browser shows these tags for Local No-EAC Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Local No-EAC Server?
No region comes from Local No-EAC Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 47.184.45.82:28015.
What's the uptime like for Local No-EAC Server?
Right now Local No-EAC Server is offline, having last been seen 33 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for Local No-EAC Server?
The version on Local No-EAC Server is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Local No-EAC Server wipe?
Local No-EAC Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 34 days 1 hours.
Map and rules
What settings are in place on Local No-EAC Server?
Its name does not state a gather rate for Local No-EAC Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server does not run Valve's anti-cheat, VAC.
What's the map on Local No-EAC Server?
The map on Local No-EAC Server is procedural, made by the game.
Player stats
What's the population like on Local No-EAC Server?
Local No-EAC Server was last seen 33 days 22 hours ago and is offline as you read this.
Where does Local No-EAC Server sit in the rankings?
For player hours in the last seven days, Local No-EAC Server ranks #13,884, within the top – of ranked servers.
Getting in
How do you get into Local No-EAC Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.184.45.82:28015.