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Dive report

Roundtrace private lifecycle test

Offline 47.199.60.2:28028 checked 29d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,444rankno region published
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Roundtrace private lifecycle test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Roundtrace private lifecycle test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Roundtrace private lifecycle test?

gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Roundtrace private lifecycle test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Roundtrace private lifecycle test in?

Roundtrace private lifecycle test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 47.199.60.2:28028.

How reliable is Roundtrace private lifecycle test?

The server Roundtrace private lifecycle test is not reachable at the moment; the last sighting was 29 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.

What is the Rust version for Roundtrace private lifecycle test?

The version on Roundtrace private lifecycle test is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Roundtrace private lifecycle test wipe?

Too few wipes are on record for Roundtrace private lifecycle test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 29 days 16 hours.

Rules and settings

What settings and rules have been applied to Roundtrace private lifecycle test?

No gather rate appears in the name of Roundtrace private lifecycle test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Roundtrace private lifecycle test?

The map on Roundtrace private lifecycle test is procedural, made by the game.

Player stats

Is Roundtrace private lifecycle test busy?

Right now Roundtrace private lifecycle test is offline, with its last appearance 29 days 16 hours ago.

What position does Roundtrace private lifecycle test hold in the server rankings?

For player hours in the last seven days, Roundtrace private lifecycle test ranks #15,444, within the top – of ranked servers.

Getting in

How do you get into Roundtrace private lifecycle test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.199.60.2:28028.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players The slot count is 2.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build This server runs build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.