Rust Test Server
Offline 47.64.48.119:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 877/ 100
- 126/ 400
- 104/ 245
- 127/ 100
- 305/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Rust Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Test Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Test Server?
Rust Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Rust Test Server in?
Rust Test Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 47.64.48.119:28015.
How reliable is Rust Test Server?
Right now Rust Test Server is offline, having last been seen 20 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 27 September 2026.
What is the Rust version for Rust Test Server?
On Windows, Rust Test Server runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Rust Test Server follow for wipes?
Rust Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 20 days 17 hours ago.
Rules and settings
What settings and rules have been applied to Rust Test Server?
The name of Rust Test Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Rust Test Server?
A procedural map, generated by the game, is in play on Rust Test Server.
Player count
Is Rust Test Server busy?
Rust Test Server was last seen 20 days 17 hours ago and is offline as you read this.
What position does Rust Test Server hold in the server rankings?
Over the last seven days, Rust Test Server is #16,915 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Rust Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.64.48.119:28015.