My Local PvE Island
Offline 49.125.218.100:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and search
Where does My Local PvE Island appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Local PvE Island: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Local PvE Island?
The server browser shows these tags for My Local PvE Island: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find My Local PvE Island?
There is no published region for My Local PvE Island. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 49.125.218.100:28015.
What's the uptime like for My Local PvE Island?
The server My Local PvE Island is not reachable at the moment; the last sighting was 29 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.
What is the Rust version for My Local PvE Island?
On Windows, My Local PvE Island runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does My Local PvE Island wipe?
Too few wipes are on record for My Local PvE Island to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 44 days 7 hours ago.
Rules and settings
Which rules and settings is My Local PvE Island running?
No gather rate appears in the name of My Local PvE Island. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on My Local PvE Island?
A procedural map, generated by the game, is in play on My Local PvE Island.
Player stats
How many players are on My Local PvE Island?
The last sighting of My Local PvE Island was 29 days 18 hours ago; it is offline right now.
What's My Local PvE Island's rank among Rust servers?
Over the last seven days, My Local PvE Island is #13,259 by player hours, among the top – of all ranked servers.
How to join
What's the process to join My Local PvE Island?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 49.125.218.100:28015.