Tigs
Offline 49.178.108.127:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does Tigs appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Tigs are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Tigs?
Tigs's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Tigs?
There is no published region for Tigs. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 49.178.108.127:28015.
Is Tigs up, and how often does it stay online?
The server Tigs is not reachable at the moment; the last sighting was 33 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 14 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Tigs?
On Windows, Tigs runs Rust network protocol 2633 and build 162929. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Tigs wipe?
Too few wipes are on record for Tigs to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 6 hours ago.
Settings and map
Which rules and settings is Tigs running?
No gather rate appears in the name of Tigs. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Tigs?
Tigs uses a game-generated procedural map.
Player stats
What's the population like on Tigs?
Tigs was last seen 33 days 23 hours ago and is offline as you read this.
What's Tigs's rank among Rust servers?
Over the last seven days, Tigs is #12,918 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Tigs?
To join, open Rust, hit F1, and enter client.connect 49.178.108.127:28015. Or click Launch Rust on this page to open the game through Steam and connect.