Skip to the content
Dive report

Mad Mappers | KpucTaJl Server Oxide

Offline 5.128.151.25:28015 checked 5d ago

moddedoxide
Drop in
0/ 50 players now 0% full
17-day averagepeak 1
#7,300ranktop 33%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep7 Oct10 Oct14 Oct17 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:17 UTC5d ago 1 – running 0
Sat 10 Oct, 05:30 UTC7d ago 1 held half 2.4 days 0
Tue 6 Oct, 15:14 UTC11d ago 0 – 3.6 days 1
Mon 5 Oct, 09:46 UTC12d ago 1 – 1.2 days 0
Thu 17 Sep, 13:53 UTC30d ago 0 – 17.8 days 0
Sun 13 Sep, 16:52 UTC34d ago 0 – 3.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Mad Mappers | KpucTaJl Server Oxide appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Mad Mappers | KpucTaJl Server Oxide: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Mad Mappers | KpucTaJl Server Oxide?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Mad Mappers | KpucTaJl Server Oxide puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Mad Mappers | KpucTaJl Server Oxide in?

No region comes from Mad Mappers | KpucTaJl Server Oxide. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 5.128.151.25:28015.

Is Mad Mappers | KpucTaJl Server Oxide up, and how often does it stay online?

Mad Mappers | KpucTaJl Server Oxide is down at the moment; it was last up 5 days 5 hours ago. In the last full 7 days, 20 of 168 hours were online, 12% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Mad Mappers | KpucTaJl Server Oxide on?

Rust network protocol 2634 and build 167398 is what Mad Mappers | KpucTaJl Server Oxide runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Mad Mappers | KpucTaJl Server Oxide follow for wipes?

Mad Mappers | KpucTaJl Server Oxide wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 9 hours is how long ago this world came into being.

What can you expect on wipe day at Mad Mappers | KpucTaJl Server Oxide?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Rules and settings

What settings are in place on Mad Mappers | KpucTaJl Server Oxide?

Its name does not state a gather rate for Mad Mappers | KpucTaJl Server Oxide. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Mad Mappers | KpucTaJl Server Oxide?

Mad Mappers | KpucTaJl Server Oxide uses a game-generated procedural map.

Player stats

How many players are on Mad Mappers | KpucTaJl Server Oxide?

Right now Mad Mappers | KpucTaJl Server Oxide is offline, with its last appearance 5 days 5 hours ago. The seven-day average is 1 players, with a peak of 1.

What's Mad Mappers | KpucTaJl Server Oxide's rank among Rust servers?

For player hours in the last seven days, Mad Mappers | KpucTaJl Server Oxide ranks #7,300, within the top 33% of ranked servers.

Getting in

How do you get into Mad Mappers | KpucTaJl Server Oxide?

Open Rust and press F1, then type client.connect 5.128.151.25:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.