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Dive report

A Rust Server

Online 5.135.108.216:28015 checked 9m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#13,245ranktop 60%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75110:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 18:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 18:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep5 Oct9 Oct14 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:48 UTC1d ago – – running 0
Tue 13 Oct, 16:45 UTC4d ago 1 halved by day 1 3.1 days 0
Tue 6 Oct, 19:16 UTC11d ago 1 halved by day 3 6.9 days 1
Fri 2 Oct, 12:55 UTC15d ago 1 halved by day 2 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on A Rust Server?

A Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is A Rust Server lag-free?

It averaged 237 server fps over the last 48 hours, with a low of 223. Buildings, deployables and all other world objects added up to as many as 71,319 entities. 2,994 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of A Rust Server?

A Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 5.135.108.216:28015.

What's the uptime like for A Rust Server?

A Rust Server is live as of this check. According to its reported uptime, the last restart was about 34 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 26 September 2026.

What Rust version is A Rust Server on?

The version on A Rust Server is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does A Rust Server follow for wipes?

A Rust Server wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 36 hours is how long ago this world came into being.

What can you expect on wipe day at A Rust Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 1 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.

Rules and settings

Which rules and settings is A Rust Server running?

The name of A Rust Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on A Rust Server?

The map on A Rust Server is procedural and size 1,000, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Population

Is A Rust Server busy?

Out of 40 slots, 0 are filled on A Rust Server right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 20:00 UTC, averaging 0 players.

What position does A Rust Server hold in the server rankings?

For player hours in the last seven days, A Rust Server ranks #13,245, within the top 60% of ranked servers.

How to join

How do you get into A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.135.108.216:28015.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.