Servtest
Offline 5.139.231.245:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 84/ 400
- 45/ 245
- 127/ 100
- 118/ 1000
- 11/ 700
Quick answers
Tags and search
Where does Servtest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Servtest: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Servtest?
gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts10 (Group limit): You can have up to 10 in a team; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Servtest puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Servtest?
There is no published region for Servtest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 5.139.231.245:28015.
What's the uptime like for Servtest?
The server Servtest is not reachable at the moment; the last sighting was 32 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 15 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Servtest?
Rust network protocol 2633 and build 163794 is what Servtest runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Servtest wipe?
Too few wipes are on record for Servtest to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 50 days 16 hours ago.
Settings and map
What settings are in place on Servtest?
No gather rate appears in the name of Servtest. 10 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Player count
Is Servtest busy?
Right now Servtest is offline, with its last appearance 32 days 10 hours ago.
What position does Servtest hold in the server rankings?
For player hours in the last seven days, Servtest ranks #15,420, within the top – of ranked servers.
Getting in
What's the process to join Servtest?
To join, open Rust, hit F1, and enter client.connect 5.139.231.245:28015. Or click Launch Rust on this page to open the game through Steam and connect.