nameserver
Offline 5.144.67.193:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 92/ 400
- 0/ 225
- 127/ 100
- 92/ 1000
- 4/ 700
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list nameserver puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of nameserver?
nameserver does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.144.67.193:28015.
How reliable is nameserver?
The server nameserver is not reachable at the moment; the last sighting was 28 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 17 September 2026 is when Rust Going Deep first saw it.
What Rust version is nameserver on?
Rust network protocol 2633 and build 164530 is what nameserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does nameserver follow for wipes?
nameserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 30 days 10 hours.
Rules and settings
What settings and rules have been applied to nameserver?
Its name does not state a gather rate for nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Player stats
What's the population like on nameserver?
nameserver was last seen 28 days 11 hours ago and is offline as you read this.
Where does nameserver sit in the rankings?
Over the last seven days, nameserver is #14,412 by player hours, among the top – of all ranked servers.
How to join
How do you get into nameserver?
To join, open Rust, hit F1, and enter client.connect 5.144.67.193:28015. Or click Launch Rust on this page to open the game through Steam and connect.