Skip to the content
Dive report

Carbon Test (CarbonServer1)

Offline 5.178.138.150:28015 checked 2d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#8,411ranktop 38%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctMon 5 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:04 UTC2d ago 1 – running 0
Mon 5 Oct, 23:36 UTC12d ago 1 held half 9.4 days 0
Sat 3 Oct, 07:37 UTC14d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Carbon Test (CarbonServer1) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Carbon Test (CarbonServer1) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Carbon Test (CarbonServer1)?

The server browser shows these tags for Carbon Test (CarbonServer1): gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Carbon Test (CarbonServer1)?

No region comes from Carbon Test (CarbonServer1). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 5.178.138.150:28015.

Is Carbon Test (CarbonServer1) up, and how often does it stay online?

Right now Carbon Test (CarbonServer1) is offline, having last been seen 2 days 14 hours ago. In the last full 7 days, 18 of 168 hours were online, 11% uptime. Rust Going Deep has had it on record since 2 October 2026.

What is the Rust version for Carbon Test (CarbonServer1)?

Rust network protocol 2634 and build 167781 is what Carbon Test (CarbonServer1) runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Carbon Test (CarbonServer1) wipe?

Carbon Test (CarbonServer1) wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 15 hours ago.

What happens on wipe day at Carbon Test (CarbonServer1)?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Rules and settings

Which rules and settings is Carbon Test (CarbonServer1) running?

The name of Carbon Test (CarbonServer1) contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

Player stats

Is Carbon Test (CarbonServer1) busy?

The last sighting of Carbon Test (CarbonServer1) was 2 days 14 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.

What's Carbon Test (CarbonServer1)'s rank among Rust servers?

For player hours in the last seven days, Carbon Test (CarbonServer1) ranks #8,411, within the top 38% of ranked servers.

Join info

How do you get into Carbon Test (CarbonServer1)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.178.138.150:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.