LocalServer
Offline 5.18.140.200:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:52 UTC16h ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 87/ 400
- 49/ 245
- 134/ 100
- 82/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does LocalServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LocalServer are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on LocalServer?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list LocalServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of LocalServer?
No region comes from LocalServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 5.18.140.200:28015.
Is LocalServer up, and how often does it stay online?
The server LocalServer is not reachable at the moment; the last sighting was 7 hours ago. Over the past full 3 days it stayed up for 8 of 72 hours, or 11%. Rust Going Deep has had it on record since 14 October 2026.
What is the Rust version for LocalServer?
The version on LocalServer is Rust network protocol 2634 and build 166494, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does LocalServer wipe?
The wipes recorded for LocalServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 hours is how long ago this world came into being.
Rules and settings
What settings are in place on LocalServer?
The name of LocalServer contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on LocalServer?
The map on LocalServer is procedural, made by the game.
Player stats
Is LocalServer busy?
LocalServer was last seen 7 hours ago and is offline as you read this. For the past week, players averaged 2 with a high of 2. At 17:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does LocalServer sit in the rankings?
For player hours in the last seven days, LocalServer ranks #6,322, within the top 29% of ranked servers.
How to join
How do you get into LocalServer?
To join, open Rust, hit F1, and enter client.connect 5.18.140.200:28015. Or click Launch Rust on this page to open the game through Steam and connect.