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Dive report

Test

Offline 5.18.236.67:28015 checked 28d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,412rankno region published
56d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o.

What's the meaning of the tags on Test?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; v2556 (Protocol): To join, your game has to be on protocol 2556; cs104071 (Build): The build number is 104071; ptrak (Networking): The network layer is RakNet, Rust's default; $reu2 (Region code): Region: eu2; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Test?

No region is published by Test, and the region code is eu2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 5.18.236.67:28015.

What's the uptime like for Test?

Test is down at the moment; it was last up 28 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.

What Rust version is Test on?

The version on Test is Rust network protocol 2556 and build 104071, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Test wipe?

Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 56 days 17 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Test running?

The name of Test contains no gather rate. The group limit is not published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Test?

The map on Test is procedural, made by the game.

Player count

What's the population like on Test?

The last sighting of Test was 28 days 7 hours ago; it is offline right now.

What position does Test hold in the server rankings?

Over the last seven days, Test is #14,412 by player hours, among the top – of all ranked servers.

Getting in

What's the way to join Test?

Open Rust and press F1, then type client.connect 5.18.236.67:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
v2556
Protocol To join, your game has to be on protocol 2556.
cs104071
Build The build number is 104071.
ptrak
Networking The network layer is RakNet, Rust's default.
$reu2
Region code Region: eu2.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.