TESTTTTT
Online 5.182.207.231:11000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 24 October, 19:22 UTC, in 6d 8h. Its biweekly schedule tag · low confidence
Coming wipes
- 6d 8hSat 24 Oct, 19:22 UTC
- 18d 7hThu 5 Nov, 19:00 UTCFW
- 20d 8hSat 7 Nov, 19:22 UTC
- 34d 8hSat 21 Nov, 19:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:22 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:23 UTC FW16d ago | 1 | halved by day 1 | 9 days | 0 |
| Tue 29 Sep, 17:59 UTC18d ago | 1 | held half | 2 days | 0 |
| Mon 28 Sep, 19:01 UTC19d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 100
- 14/ 50
- 6/ 50
- 10/ 50
- 3/ 200
- 7/ 25
Quick answers
Tags and filters
Where does TESTTTTT appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TESTTTTT: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What's the meaning of the tags on TESTTTTT?
gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): The slot count is 0; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^h (Hardcore): Hardcore rules from Facepunch: fewer assists and a rougher time staying alive; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TESTTTTT puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the performance like on TESTTTTT?
The last 48 hours saw an average of 307 server fps, never dropping below 108. At its peak it carried 402,492 entities, including buildings and deployables. The top memory figure was 7,126 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find TESTTTTT?
There is no published region for TESTTTTT. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.182.207.231:11000.
What's the uptime like for TESTTTTT?
TESTTTTT is live as of this check. Its reported uptime shows a restart about 7 days 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is TESTTTTT on?
On Windows, TESTTTTT runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does TESTTTTT wipe?
The prediction follows its tag because too few of TESTTTTT's wipes are on record to confirm the schedule. Saturday 24 October at 19:22 UTC is when the next wipe is due. 16 days 17 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.
What happens on wipe day at TESTTTTT?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. It held on until day 1, then dipped below half.
Settings and map
What settings and rules have been applied to TESTTTTT?
No gather rate appears in the name of TESTTTTT. 8 players is the group cap, the game's default. It runs hardcore, The hardest option from Facepunch. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on TESTTTTT?
A game-generated procedural map of size 4,500 with seed 2234235 is in play on TESTTTTT. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player stats
How many players are on TESTTTTT?
At this moment TESTTTTT is carrying 1 players. For the past week, players averaged 0 with a high of 1.
What's TESTTTTT's rank among Rust servers?
For player hours in the last seven days, TESTTTTT ranks #9,800, within the top 44% of ranked servers.
Getting in
How do you get into TESTTTTT?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.182.207.231:11000. You can find its website at https://rust-z.gamestores.app/.