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Dive report

TESTTTTT

Online 5.182.207.231:11000 checked 9m ago

biweekly wipes moddedoxidepvehardcore
Drop in
1/ ? players now
07-day averagepeak 1
#9,800ranktop 44%
16d agolast wipebiweekly schedule
6d 8hnext wipeSat 24 Oct, 19:22 UTC

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 24 October, 19:22 UTC, in 6d 8h. Its biweekly schedule tag · low confidence

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  • 6d 8h
    Sat 24 Oct, 19:22 UTC
  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  • 20d 8h
    Sat 7 Nov, 19:22 UTC
  • 34d 8h
    Sat 21 Nov, 19:22 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:22 UTC7d ago 1 – running 1
Thu 1 Oct, 18:23 UTC FW16d ago 1 halved by day 1 9 days 0
Tue 29 Sep, 17:59 UTC18d ago 1 held half 2 days 0
Mon 28 Sep, 19:01 UTC19d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TESTTTTT appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TESTTTTT: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What's the meaning of the tags on TESTTTTT?

gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): The slot count is 0; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^h (Hardcore): Hardcore rules from Facepunch: fewer assists and a rougher time staying alive; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TESTTTTT puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on TESTTTTT?

The last 48 hours saw an average of 307 server fps, never dropping below 108. At its peak it carried 402,492 entities, including buildings and deployables. The top memory figure was 7,126 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find TESTTTTT?

There is no published region for TESTTTTT. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.182.207.231:11000.

What's the uptime like for TESTTTTT?

TESTTTTT is live as of this check. Its reported uptime shows a restart about 7 days 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is TESTTTTT on?

On Windows, TESTTTTT runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does TESTTTTT wipe?

The prediction follows its tag because too few of TESTTTTT's wipes are on record to confirm the schedule. Saturday 24 October at 19:22 UTC is when the next wipe is due. 16 days 17 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

What happens on wipe day at TESTTTTT?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. It held on until day 1, then dipped below half.

Settings and map

What settings and rules have been applied to TESTTTTT?

No gather rate appears in the name of TESTTTTT. 8 players is the group cap, the game's default. It runs hardcore, The hardest option from Facepunch. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on TESTTTTT?

A game-generated procedural map of size 4,500 with seed 2234235 is in play on TESTTTTT. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player stats

How many players are on TESTTTTT?

At this moment TESTTTTT is carrying 1 players. For the past week, players averaged 0 with a high of 1.

What's TESTTTTT's rank among Rust servers?

For player hours in the last seven days, TESTTTTT ranks #9,800, within the top 44% of ranked servers.

Getting in

How do you get into TESTTTTT?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.182.207.231:11000. You can find its website at https://rust-z.gamestores.app/.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,^b,^h,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players The slot count is 0.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Difficulty

^h
Hardcore Hardcore rules from Facepunch: fewer assists and a rougher time staying alive.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.