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Dive report

rustoutpost.com

Offline 5.187.2.194:28015 checked 1d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
597d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123423:0001:0004:0006:0009:0011:00

Hourly average and peak, UTC.

Server performance

010020030040023:0001:0004:0006:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does rustoutpost.com appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry rustoutpost.com are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o.

How should you read the tags on rustoutpost.com?

The server browser shows these tags for rustoutpost.com: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; v2580 (Protocol): To join, your game has to be on protocol 2580; cs114035 (Build): This server runs build 114035; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is rustoutpost.com lag-free?

The last 48 hours saw an average of 238 server fps, never dropping below 232. The entity count reached a high of 2,447, covering buildings, deployables and everything else. 722 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find rustoutpost.com?

rustoutpost.com does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 5.187.2.194:28015.

Is rustoutpost.com up, and how often does it stay online?

rustoutpost.com is down at the moment; it was last up 35 hours ago. According to its reported uptime, the last restart was about 13 days 3 hours ago. It was up 93% of the time over the last full 7 days, 156 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for rustoutpost.com?

Rust network protocol 2580 and build 114035 is what rustoutpost.com runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does rustoutpost.com wipe?

Too few wipes are on record for rustoutpost.com to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 597 days 21 hours.

Map and rules

Which rules and settings is rustoutpost.com running?

The name of rustoutpost.com contains no gather rate. The group limit is not published. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on rustoutpost.com?

rustoutpost.com uses a procedural map of size 1,000 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is rustoutpost.com busy?

rustoutpost.com was last seen 35 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

Where does rustoutpost.com sit in the rankings?

For player hours in the last seven days, rustoutpost.com ranks #15,848, within the top 72% of ranked servers.

How to join

What's the way to join rustoutpost.com?

To join, open Rust, hit F1, and enter client.connect 5.187.2.194:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2580,gmrust,cs114035,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
v2580
Protocol To join, your game has to be on protocol 2580.
cs114035
Build This server runs build 114035.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.