[Persian] Milad Land
Offline 5.213.34.22:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 231/ 400
- 207/ 245
- 131/ 100
- 466/ 1000
- 42/ 700
Quick answers
Tags and search
Where does [Persian] Milad Land appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [Persian] Milad Land: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [Persian] Milad Land?
[Persian] Milad Land's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of [Persian] Milad Land?
No region comes from [Persian] Milad Land. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 5.213.34.22:28015.
How reliable is [Persian] Milad Land?
The server [Persian] Milad Land is not reachable at the moment; the last sighting was 20 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 26 September 2026.
What Rust version is [Persian] Milad Land on?
On Windows, [Persian] Milad Land runs Rust network protocol 2633 and build 162929. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does [Persian] Milad Land wipe?
The wipes recorded for [Persian] Milad Land are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 43 days 22 hours ago.
Map and rules
What settings are in place on [Persian] Milad Land?
Its name does not state a gather rate for [Persian] Milad Land. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on [Persian] Milad Land?
The map on [Persian] Milad Land is procedural, made by the game.
Player stats
Is [Persian] Milad Land busy?
[Persian] Milad Land was last seen 20 days 19 hours ago and is offline as you read this.
What's [Persian] Milad Land's rank among Rust servers?
Over the last seven days, [Persian] Milad Land is #14,459 by player hours, among the top 61% of all ranked servers.
How to join
What's the way to join [Persian] Milad Land?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.213.34.22:28015.