[Persian] Milad Land
Offline 5.214.237.248:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 994/ 100
- 193/ 400
- 171/ 245
- 124/ 100
- 451/ 1000
- 25/ 700
Quick answers
Tags and listings
Where does [Persian] Milad Land appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [Persian] Milad Land: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on [Persian] Milad Land?
[Persian] Milad Land's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of [Persian] Milad Land?
No region comes from [Persian] Milad Land. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 5.214.237.248:28015.
Is [Persian] Milad Land up, and how often does it stay online?
Right now [Persian] Milad Land is offline, having last been seen 8 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 9 October 2026.
What Rust version is [Persian] Milad Land on?
The version on [Persian] Milad Land is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does [Persian] Milad Land wipe?
Too few wipes are on record for [Persian] Milad Land to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 2 hours is how long ago this world came into being.
Rules and settings
What settings are in place on [Persian] Milad Land?
The name of [Persian] Milad Land contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on [Persian] Milad Land?
The map on [Persian] Milad Land is procedural, made by the game.
Population
Is [Persian] Milad Land busy?
[Persian] Milad Land was last seen 8 days 1 hours ago and is offline as you read this.
Where does [Persian] Milad Land sit in the rankings?
For player hours in the last seven days, [Persian] Milad Land ranks #14,028, within the top 63% of ranked servers.
Getting in
What's the process to join [Persian] Milad Land?
Open Rust and press F1, then type client.connect 5.214.237.248:28015. Alternatively, click Launch Rust on this page to join via Steam.