SaraGame 2x
Offline 5.219.128.183:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 274/ 300
- 978/ 1000
- 702/ 1200
- 338/ 500
- 658/ 625
- 142/ 160
Quick answers
Tags and search
Where does SaraGame 2x appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SaraGame 2x are: 2x Rust servers and Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on SaraGame 2x?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): The build number is 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list SaraGame 2x puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of SaraGame 2x?
There is no published region for SaraGame 2x. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.219.128.183:28015.
What's the uptime like for SaraGame 2x?
SaraGame 2x is down at the moment; it was last up 29 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for SaraGame 2x?
On Linux, SaraGame 2x runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does SaraGame 2x follow for wipes?
SaraGame 2x's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 29 days 13 hours.
Settings and map
Which rules and settings is SaraGame 2x running?
At 2x gather, SaraGame 2x does what its name suggests. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server does not run Valve's anti-cheat, VAC.
What's the map on SaraGame 2x?
A procedural map, generated by the game, is in play on SaraGame 2x.
Population
Is SaraGame 2x busy?
The last sighting of SaraGame 2x was 29 days 12 hours ago; it is offline right now.
What's SaraGame 2x's rank among Rust servers?
Over the last seven days, SaraGame 2x is #15,427 by player hours, among the top – of all ranked servers.
How to join
What's the way to join SaraGame 2x?
Open Rust and press F1, then type client.connect 5.219.128.183:28015. Alternatively, click Launch Rust on this page to join via Steam.