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Dive report

SaraGame 2x

Offline 5.219.240.78:28015 checked 51m ago

2x moddedcarbon
Drop in
30/ 100 players now 30% full
317-day averagepeak 31
#4,100ranktop 19%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
01020304007:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does SaraGame 2x appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SaraGame 2x are: 2x Rust servers and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.

How should you read the tags on SaraGame 2x?

SaraGame 2x's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on SaraGame 2x?

Average server fps for the last 48 hours was 141, and the lowest was 141. At its peak it carried 67,566 entities, including buildings and deployables. 2,263 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of SaraGame 2x?

There is no published region for SaraGame 2x. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 5.219.240.78:28015.

What's the uptime like for SaraGame 2x?

The server SaraGame 2x is not reachable at the moment; the last sighting was 51 minutes ago. According to its reported uptime, the last restart was about 52 minutes ago. The first sighting by Rust Going Deep was on 18 October 2026.

What is the Rust version for SaraGame 2x?

The version on SaraGame 2x is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does SaraGame 2x wipe?

Too few wipes are on record for SaraGame 2x to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 1 hours ago.

Settings and map

Which rules and settings is SaraGame 2x running?

Gather rates here are 2x, as SaraGame 2x announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on SaraGame 2x?

SaraGame 2x uses a procedural map of size 3,500 with seed 12345, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on SaraGame 2x?

The last sighting of SaraGame 2x was 51 minutes ago; it is offline right now. The seven-day average is 31 players, with a peak of 31. Over the last 48 hours, 09:00 UTC drew the most players, 31 on average.

Where does SaraGame 2x sit in the rankings?

Over the last seven days, SaraGame 2x is #4,100 by player hours, among the top 19% of all ranked servers.

Join info

What's the way to join SaraGame 2x?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.219.240.78:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.