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Dive report

SaraGame 2x

Offline 5.219.240.78:28015 checked 1h ago

2x moddedcarbon
Drop in
31/ 100 players now 31% full
307-day averagepeak 31
#4,110ranktop 19%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
01020304006:0007:0009:0010:00

Hourly average and peak, UTC.

Server performance

05010015020006:0007:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does SaraGame 2x appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SaraGame 2x are: 2x Rust servers and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.

How should you read the tags on SaraGame 2x?

The server browser shows these tags for SaraGame 2x: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on SaraGame 2x?

It averaged 132 server fps over the last 48 hours, with a low of 123. At its peak it carried 69,452 entities, including buildings and deployables. Memory use peaked at 3,244 MB. What players notice as lag comes from low fps and a rising entity count.

What location is SaraGame 2x in?

SaraGame 2x does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.219.240.78:28015.

Is SaraGame 2x up, and how often does it stay online?

Right now SaraGame 2x is offline, having last been seen 1 hours ago. The uptime it gives puts the last restart at roughly 52 minutes ago. 18 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for SaraGame 2x?

Rust network protocol 2634 and build 167398 is what SaraGame 2x runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does SaraGame 2x wipe?

Too few wipes are on record for SaraGame 2x to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 1 hours is how long ago this world came into being.

Map and rules

What settings are in place on SaraGame 2x?

The name says it: SaraGame 2x is a 2x gather server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on SaraGame 2x?

The map on SaraGame 2x is procedural and size 3,500, generated by the game with seed 12345. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on SaraGame 2x?

The last sighting of SaraGame 2x was 1 hours ago; it is offline right now. The seven-day average is 30 players, with a peak of 31. Over the last 48 hours, 10:00 UTC drew the most players, 31 on average.

Where does SaraGame 2x sit in the rankings?

For player hours in the last seven days, SaraGame 2x ranks #4,110, within the top 19% of ranked servers.

How to join

What's the way to join SaraGame 2x?

To join, open Rust, hit F1, and enter client.connect 5.219.240.78:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.