Local server 261
Offline 5.227.52.62:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded category fits: plugins or settings are in play; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Local server 261?
Local server 261 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 5.227.52.62:28015.
What's the uptime like for Local server 261?
Local server 261 is down at the moment; it was last up 6 days 19 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. Rust Going Deep has had it on record since 11 October 2026.
What is the Rust version for Local server 261?
Rust network protocol 2332 is what Local server 261 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Local server 261 wipe?
Local server 261's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 12 days 17 hours.
Rules and settings
What settings and rules have been applied to Local server 261?
The name of Local server 261 contains no gather rate. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. VAC is on: Valve's anti-cheat is active.
Population
How many players are on Local server 261?
The last sighting of Local server 261 was 6 days 19 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What's Local server 261's rank among Rust servers?
For player hours in the last seven days, Local server 261 ranks #15,807, within the top 72% of ranked servers.
How to join
What's the process to join Local server 261?
Open Rust and press F1, then type client.connect 5.227.52.62:28015. Alternatively, click Launch Rust on this page to join via Steam.