ZVS
Offline 5.23.52.245:28025 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 52/ 400
- 43/ 245
- 121/ 100
- 75/ 1000
- 9/ 700
Quick answers
Tags and listings
Where does ZVS appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ZVS: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on ZVS?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list ZVS puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is ZVS in?
No region comes from ZVS. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 5.23.52.245:28025.
Is ZVS up, and how often does it stay online?
Right now ZVS is offline, having last been seen 22 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 25 September 2026.
What Rust version is ZVS on?
On Windows, ZVS runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does ZVS wipe?
The wipes recorded for ZVS are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 25 days 21 hours.
Settings and map
Which rules and settings is ZVS running?
Its name does not state a gather rate for ZVS. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on ZVS?
A game-generated procedural map of size 4,000 with seed 824404797 is in play on ZVS. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
Is ZVS busy?
The last sighting of ZVS was 22 days 18 hours ago; it is offline right now.
What position does ZVS hold in the server rankings?
Over the last seven days, ZVS is #16,255 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into ZVS?
To join, open Rust, hit F1, and enter client.connect 5.23.52.245:28025. Or click Launch Rust on this page to open the game through Steam and connect.