Rust Laboratory
Offline 5.230.5.13:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Rust Laboratory appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Laboratory: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust Laboratory?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): This server runs build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Rust Laboratory puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Rust Laboratory in?
Rust Laboratory does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 5.230.5.13:28015.
How reliable is Rust Laboratory?
The server Rust Laboratory is not reachable at the moment; the last sighting was 4 days 21 hours ago. It was up 2% of the time over the last full 5 days, 2 of 120 hours. The first sighting by Rust Going Deep was on 12 October 2026.
What is the Rust version for Rust Laboratory?
Rust network protocol 2634 and build 167584 is what Rust Laboratory runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Rust Laboratory wipe?
Rust Laboratory's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 16 hours.
Settings and map
Which rules and settings is Rust Laboratory running?
The name of Rust Laboratory contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Rust Laboratory?
Rust Laboratory uses a game-generated procedural map.
Player count
Is Rust Laboratory busy?
Rust Laboratory was last seen 4 days 21 hours ago and is offline as you read this. The seven-day average for players here is 0.
What position does Rust Laboratory hold in the server rankings?
Over the last seven days, Rust Laboratory is #15,843 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join Rust Laboratory?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.230.5.13:28015.