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Dive report

OVERDRIVE | EU/DE

Online 5.231.47.147:28015 checked 11m ago

moddedcarbon
Drop in
1/ 40 players now 2% full
17-day averagepeak 2
#5,020ranktop 23%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:39 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does OVERDRIVE | EU/DE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include OVERDRIVE | EU/DE: EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on OVERDRIVE | EU/DE?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list OVERDRIVE | EU/DE puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on OVERDRIVE | EU/DE?

Average server fps for the last 48 hours was 239, and the lowest was 235. Buildings, deployables and all other world objects added up to as many as 48,062 entities. The top memory figure was 2,298 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find OVERDRIVE | EU/DE?

There is no region tag on OVERDRIVE | EU/DE, but the name hints at Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.231.47.147:28015.

Is OVERDRIVE | EU/DE up, and how often does it stay online?

Right now OVERDRIVE | EU/DE is online. According to its reported uptime, the last restart was about 44 hours ago. Over the past full 2 days it stayed up for 31 of 48 hours, or 65%. Rust Going Deep has had it on record since 14 October 2026.

What Rust version is OVERDRIVE | EU/DE on?

On Linux, OVERDRIVE | EU/DE runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does OVERDRIVE | EU/DE wipe?

Too few wipes are on record for OVERDRIVE | EU/DE to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 3 hours is how long ago this world came into being.

What happens on wipe day at OVERDRIVE | EU/DE?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 4 hours in.

Rules and settings

What settings and rules have been applied to OVERDRIVE | EU/DE?

No gather rate appears in the name of OVERDRIVE | EU/DE. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

What's the map on OVERDRIVE | EU/DE?

OVERDRIVE | EU/DE uses a procedural map of size 3,000 with seed 78943, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on OVERDRIVE | EU/DE?

Out of 40 slots, 1 are filled on OVERDRIVE | EU/DE right now. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, 00:00 UTC drew the most players, 2 on average.

What position does OVERDRIVE | EU/DE hold in the server rankings?

Over the last seven days, OVERDRIVE | EU/DE is #5,020 by player hours, among the top 23% of all ranked servers.

Join info

What's the way to join OVERDRIVE | EU/DE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.231.47.147:28015.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.