Local server 261
Offline 5.252.26.152:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 912/ 100
- 138/ 400
- 122/ 245
- 131/ 100
- 324/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
What's the meaning of the tags on Local server 261?
Local server 261's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp55 (Max players): It holds 55 players; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Local server 261?
There is no published region for Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 5.252.26.152:28015.
How reliable is Local server 261?
Right now Local server 261 is offline, having last been seen 21 days 2 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 26 September 2026.
What is the Rust version for Local server 261?
The version on Local server 261 is Rust network protocol 2332, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Local server 261 follow for wipes?
The wipes recorded for Local server 261 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 24 days 12 hours.
Rules and settings
What settings and rules have been applied to Local server 261?
Its name does not state a gather rate for Local server 261. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server runs Valve's anti-cheat, VAC.
Which map is active on Local server 261?
The map on Local server 261 is procedural, made by the game.
Player count
Is Local server 261 busy?
The last sighting of Local server 261 was 21 days 2 hours ago; it is offline right now.
Where does Local server 261 sit in the rankings?
Over the last seven days, Local server 261 is #16,788 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.252.26.152:28015.