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Dive report

Mars Colony LOCAL DEVELOPMENT

Offline 5.29.9.12:28115 checked 6d ago

moddedoxide
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Mars Colony LOCAL DEVELOPMENT appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Mars Colony LOCAL DEVELOPMENT are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Mars Colony LOCAL DEVELOPMENT?

Mars Colony LOCAL DEVELOPMENT's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Mars Colony LOCAL DEVELOPMENT?

No region comes from Mars Colony LOCAL DEVELOPMENT. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 5.29.9.12:28115.

Is Mars Colony LOCAL DEVELOPMENT up, and how often does it stay online?

Mars Colony LOCAL DEVELOPMENT is down at the moment; it was last up 6 days 19 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. Rust Going Deep has had it on record since 11 October 2026.

What is the Rust version for Mars Colony LOCAL DEVELOPMENT?

The version on Mars Colony LOCAL DEVELOPMENT is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Mars Colony LOCAL DEVELOPMENT wipe?

Mars Colony LOCAL DEVELOPMENT's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 22 hours ago.

Map and rules

What settings and rules have been applied to Mars Colony LOCAL DEVELOPMENT?

Its name does not state a gather rate for Mars Colony LOCAL DEVELOPMENT. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.

Player count

How many players are on Mars Colony LOCAL DEVELOPMENT?

The last sighting of Mars Colony LOCAL DEVELOPMENT was 6 days 19 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.

What's Mars Colony LOCAL DEVELOPMENT's rank among Rust servers?

Over the last seven days, Mars Colony LOCAL DEVELOPMENT is #15,843 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join Mars Colony LOCAL DEVELOPMENT?

To join, open Rust, hit F1, and enter client.connect 5.29.9.12:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players The slot count is 4.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.