Test
Offline 5.34.176.101:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What's the meaning of the tags on Test?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; v2556 (Protocol): The protocol is 2556; a different version won't get you in; cs104071 (Build): This server runs build 104071; ptrak (Networking): RakNet, the network layer Rust uses by default; $reu2 (Region code): eu2 is this server's region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Test in?
No region is published by Test, and the region code is eu2. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 5.34.176.101:28015.
How reliable is Test?
The server Test is not reachable at the moment; the last sighting was 22 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 25 September 2026.
What Rust version is Test on?
The version on Test is Rust network protocol 2556 and build 104071, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Test wipe?
Test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 57 days 2 hours.
Rules and settings
Which rules and settings is Test running?
Its name does not state a gather rate for Test. There is no published group limit. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Test?
Test uses a game-generated procedural map.
Player stats
How many players are on Test?
Test was last seen 22 days 11 hours ago and is offline as you read this.
What's Test's rank among Rust servers?
Over the last seven days, Test is #16,520 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into Test?
Open Rust and press F1, then type client.connect 5.34.176.101:28015. Alternatively, click Launch Rust on this page to join via Steam.