Polarlicht
Offline 5.39.17.51:27059 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Polarlicht appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Polarlicht are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Polarlicht?
Polarlicht's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp125 (Max players): There are 125 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Polarlicht?
There is no published region for Polarlicht. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 5.39.17.51:27059.
How reliable is Polarlicht?
Polarlicht is down at the moment; it was last up 35 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Polarlicht?
Rust network protocol 2633 and build 163207 is what Polarlicht runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Polarlicht follow for wipes?
Polarlicht's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 40 days is how long ago this world came into being.
Map and rules
What settings are in place on Polarlicht?
No gather rate appears in the name of Polarlicht. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Polarlicht?
The map on Polarlicht is procedural, made by the game.
Player stats
What's the population like on Polarlicht?
Polarlicht was last seen 35 days 3 hours ago and is offline as you read this.
Join info
What's the process to join Polarlicht?
To join, open Rust, hit F1, and enter client.connect 5.39.17.51:27059. Or click Launch Rust on this page to open the game through Steam and connect.