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Dive report

6966th

Online 5.39.17.60:25587 checked 9m ago

moddedoxide
Drop in
0/ 3 players now 0% full
07-day averagepeak 2
#5,265ranktop 24%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:21 UTC15d ago 2 – running 0
Thu 1 Oct, 18:38 UTC FW16d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 6966th appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 6966th are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 6966th?

6966th's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): It holds 3 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on 6966th?

Average server fps for the last 48 hours was 105, and the lowest was 75. The entity count reached a high of 107,990, covering buildings, deployables and everything else. 5,504 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of 6966th?

There is no published region for 6966th. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 5.39.17.60:25587.

How reliable is 6966th?

6966th is up and reachable at the moment. According to its reported uptime, the last restart was about 3 days 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is 6966th on?

Rust network protocol 2634 and build 167584 is what 6966th runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does 6966th wipe?

6966th's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 15 hours is how long ago this world came into being.

What happens on wipe day at 6966th?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings and rules have been applied to 6966th?

No gather rate appears in the name of 6966th. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on 6966th?

A game-generated procedural map of size 4,250 with seed 67830 is in play on 6966th. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on 6966th?

Right now 0 players are on 6966th, which has 3 slots. The seven-day average is 0 players, with a peak of 2. At 17:00 UTC in the last 48 hours, the average reached its highest: 2 players.

Where does 6966th sit in the rankings?

Over the last seven days, 6966th is #5,265 by player hours, among the top 24% of all ranked servers.

Join info

What's the way to join 6966th?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.39.17.60:25587.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp3
Max players It holds 3 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build This server runs build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.