My Server Name
Offline 5.44.174.14:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 253/ 275
- 587/ 600
- 520/ 575
- 143/ 200
- 374/ 325
- 193/ 200
Quick answers
Tags and filters
Where does My Server Name appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Server Name are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Server Name?
The server browser shows these tags for My Server Name: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find My Server Name?
My Server Name does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 5.44.174.14:28015.
How reliable is My Server Name?
The server My Server Name is not reachable at the moment; the last sighting was 6 days 20 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. The first sighting by Rust Going Deep was on 11 October 2026.
What Rust version is My Server Name on?
The version on My Server Name is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does My Server Name wipe?
Too few wipes are on record for My Server Name to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 days 20 hours ago.
Map and rules
What settings and rules have been applied to My Server Name?
No gather rate appears in the name of My Server Name. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on My Server Name?
The map on My Server Name is procedural, made by the game.
Player count
What's the population like on My Server Name?
The last sighting of My Server Name was 6 days 20 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
What position does My Server Name hold in the server rankings?
For player hours in the last seven days, My Server Name ranks #13,614, within the top 62% of ranked servers.
Join info
What's the process to join My Server Name?
To join, open Rust, hit F1, and enter client.connect 5.44.174.14:28015. Or click Launch Rust on this page to open the game through Steam and connect.