devlop32134
Offline 5.75.13.77:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 969/ 100
- 185/ 400
- 149/ 245
- 130/ 100
- 429/ 1000
- 26/ 700
Quick answers
Tags and search
Where does devlop32134 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry devlop32134 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on devlop32134?
devlop32134's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is devlop32134 in?
devlop32134 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 5.75.13.77:28015.
Is devlop32134 up, and how often does it stay online?
The server devlop32134 is not reachable at the moment; the last sighting was 19 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 28 September 2026.
What is the Rust version for devlop32134?
Rust network protocol 2633 and build 162929 is what devlop32134 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does devlop32134 follow for wipes?
devlop32134's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 1 hours is how long ago this world came into being.
Map and rules
What settings are in place on devlop32134?
Its name does not state a gather rate for devlop32134. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on devlop32134?
A procedural map, generated by the game, is in play on devlop32134.
Player count
How many players are on devlop32134?
The last sighting of devlop32134 was 19 days 8 hours ago; it is offline right now.
What's devlop32134's rank among Rust servers?
Over the last seven days, devlop32134 is #16,960 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join devlop32134?
Open Rust and press F1, then type client.connect 5.75.13.77:28015. Alternatively, click Launch Rust on this page to join via Steam.